
She has the ability to distract enemy guards, regardless of their rank, with the help of her feminine charm in the form of a lipstick icon! All the commandos carry a 9mm pistol and can distract enemy soldiers by throwing a stone behind them or a pack of cigarettes nearby. Natasha is a civilian who is part of the Dutch resistance. There is also a sniper, a driver, a spy, and for the eighth and final mission, you can utilize Natasha "Lips" Van de Zand. He is also the only commando who can pick up and move immobilized guards. "Tiny’s" special weapons are an Ice Pick/Shovel and an acoustic decoy. "Inferno" carries bombs, grenades, wire cutters and something resembling a bear trap, which he can place on the ground where an enemy soldier may walk. A Marine Commando, "Fins", has special abilities that include a silent but deadly harpoon gun, and he is the only one who can swim if he has an air tank, and can also operate and carry the inflatable boat. Thanks to very different abilities of each commando, there are many different ways to distract and systematically take out each guard. By clicking a view icon onto an enemy soldier, you can see his field of view panning back and forth which can help you decide when to make your move on a guard that may be periodically within the other soldier’s view. Most of the enemy soldiers are situated in a way where they can see each other.

This may sound easy, but is actually very difficult. The best way to kill an enemy soldier is to use a quieter weapon such as a knife, then pick up his body and move it to a location where it will not be found by other guards. For example, if you take out an enemy soldier with your gun, other nearby soldiers will hear the gunshot, sound the alarm and will soon have the place crawling with panicking guards. Rather, you must employ stealth to get the job done. Unlike other real-time strategy games, you cannot approach the mission with guns blazing, shooting at anyone that moves. A typical mission will have a few objectives that must be completed for the mission to be a success. Your missions include such tasks as destroying certain buildings or objects, capturing a particular enemy soldier, and/or freeing a fellow commando, for example. It is just much tougher this time around so you really need to have honed your skills from the original game before jumping in here.įor those unfamiliar with the original game, the Commandos are a group of World War II era specially-trained soldiers that are known as the "Dirty ? Dozen." You are in control of all six commandos, each of whom specializes in a specific skill, but not all commandos will participate in each mission usually only three or four Commandos will be at your disposal. For the most part, if you played the first game, you know what to do here. One new addition that I did like was being able to grab an enemy and move them around at gunpoint. The enemies for the most part are the same, but there are also wild animals that can get in your way too which is kind of fun. Once again, Commandos Beyond the Call of Duty has you needing to make use of your commando’s abilities to complete missions.

In all honesty, not a ton of new stuff was actually added here which is a bit of a shame and the stuff that was added did not exactly break any new ground. The Spy is kind of cooler in that he can steal uniforms and use them to his advantage.

You do have a few new items such as smokes that you can leave out as a distraction and handcuffs to, well you know handcuff people. Some of the commandos do have a new ability that they can use.

There is not exactly a ton of new content in the game. These missions in Commandos Beyond the Call of Duty are hard as nails by the way! While this is a stand-alone expansion, I would not suggest you play this to see if Behind Enemy Lines is for you! This is made for people who are already experts at the original game.
